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Commandes GM

Commande Alias Description Utilisation
/heal Soigne votre cible (health, endu, mana) /heal
/heal me - heals self
/siegeweapon creates siege weapons /siegeweapon create miniram/lightram/mediumram/heavyram/catapult/ballista/cauldron/trebuchet
/gmstealth Grants the ability to stealth to a gm/admin character /gmstealth on : turns the command on
/gmstealth off : turns the command off
]jump Teleporte au coordonnees specifiees. ']jump <zoneID> <locX> <locY> <locZ> <heading>' Autoused for jump in debug mode
/stop Stops the npc's movement! '/stop' to stop the target mob
/ban Utilisation de la commande /ban: '/ban ip <reason>' Ban l'addresse IP de la cible
'/ban account <reason>' Ban le compte de la cible
'/ban both <reason>' Ban le compte et l'ip
#<ClientID> can be used in place of player name. Use /clientlist to see playing clients.
/walk Commands a npc to walk! '/walk <xoff> <yoff> <zoff> <speed>' to make the npc walk to x+xoff, y+yoff, z+zoff
/gmrelic Creation de relique /gmrelic <magic/strength> <realm>
/instance This command assists in the creation of instances. /instance key <instancekey> (this sets the id of the instance you want to work with)
/instance entry <ClassType> [<NpcTemplateID>] (add elements to the instance)
/instance remove (please target the element to remove)
/instance create <skin> (skin is the region id to copy)
/instance test (enter a created instance)
/instance close (delete the instance on the server)
/instance exit
/zone /zone info /zone divingflag <0 = use region, 1 = on, 2 = off>
/zone waterlevel <#>
/zone bonus <zoneID/current> <xpBonus> <rpBonus> <bpBonus> <coinBonus> <Save? (true/false)>
/addhookpoint Add hookpoint on a keep component. '/addhookpoint <skin> <id>' to add a hookpoint (select the GameKeepComponent)
/harm Blesse votre cible /harm <amount>
/weather Sets the weather for the current region '/weather info' for information about the current weather in this region
'/weather start <line> <duration> <speed> <diffusion> <intensity>' to start a storm in this region
'/weather start' to start a random storm in this region
'/weather restart' to restart the storm in this region
'/weather stop' to stop the storm in this region
/GMinfo Various Information '/GMinfo (select a target or not)
/crafting Change the crafting level of your target '/crafting add <craftingSkillID> <startLevel>' To add a new crating skill to your target
'/crafting change <craftingSkillID> <amount>' To increase or decrease the crafting skill level of your target
/crafting salvageadd <SalvageYieldID (0 for next free)> <MaterialId_nb> <Count> [Realm] [PackageID]
/crafting salvageupdate <SalvageYieldID> <MaterialId_nb> <Count> <Realm> [PackageID]
/crafting salvageinfo <SalvageYieldID>
'/crafting list' To have the list of all crafting skill with their id
/speclock Set your SpecMod combat modifier to a designated value <0.01 min> /speclock <value> - where value is a decimal input like 1.10 or 0.85
/speclock reset - clear value and use normal combat calculations
/minorelic Various Commands for Minotaur Relics '/minorelic create <Name> <Model> <Group/Self/Realm> <SpellID> <Effect / 159 = red, 160 = white, 161 = gold>' creates a new Relic with the given arguments;
'/minorelic movehere' moves the relic to player x, y, z and saves the coordinates as Spawn;
'/minorelic name <Name>' changes the name;
'/minorelic spell <SpellID>' assign SpellID to the Relic;
'/minorelic model <Model>' changes the Model;
'/minorelic effect <Effect / 159 = red, 160 = white, 161 = gold>' changes the effect the player gets when he picks up the relic;
'/minorelic info' browses relic Informations;
'/minorelic despawn' despawns the Relic;
'/minorelic remove' removes the relic from the World and Database;
'/minorelic xp <amount>' give amount xp to the Relic;
'/minorelic showall' shows all Relics;
'/minorelic spawn <ID>' spawns the Relic with the ID;
/gmrelicpad Creation de RelicPad /gmrelic <magic/strength> <name> <realm>
/keepguard Various keep guard commands! Use '/mob' command if you want to change other param of guard.
'/keepguard create <lord/fighter/archer/healer/stealther/caster/merchant/currencymerchant/hastener/mission/patrol/corpsesummoner/gatekeeperin/gatekeeperout> <static(optional for archer and caster)>'.
'/keepguard position add <height(optional)>'.
'/keepguard position remove'.
'/keepguard path create'.
'/keepguard path add'.
'/keepguard path save'.
/setsalvage /setsalvage - the item to modify have to be in lastbagpack slot (item saved and updated automatically)
/titlegm Changes target player's titles /titlegm <add> <class type> - add a title to the target player
/titlegm <remove> <class type> - remove a title from the target player
/titlegm <set> <class type> - sets current title of the target player
/titlegm <list> - lists all target player's titles
/mute Command to mute annoying players. Player mutes are temporary, allchars are set on an account and must be removed. /mute <playername or #ClientID> - example /mute #24 to mute player on client id 24
/mute <playername or #ClientID> allchars - this applies an account mute to this player
/mute <playername or #ClientID> remove - remove all mutes from this players account
/offlinejump Teleports a character to a specific location while offline '/offlinejump <PlayerName> to jail' - Teleports a player to jail
'/offlinejump <PlayerName> to capital' - Teleports a player to their Realm's Capital
/ServerReboot Restarts the server instantly!!
/zonepoint /zp Adds a zonepoint to the game at the current player position. /zonepoint add <id> <realm>
/zonepoint add <id> <realm> <class>
/gvg Gestion du GvG /gvg <on/off> active ou desactive le gvg
/keep Various keep creation commands! '/keep fastcreate <type> <id> <name>' To create a keep with base template
'/keep fastcreate ' To show all template available in fast create
'/keep create <keepid> <baselevel> <radius (set to 0 for default)> <name>' To create a keep
'/keep towercreate <keepid> <baselevel> <name>' To create a tower
'/keep remove' To delete a keep from the database
'/keep name <Name>' To change name
'/keep keepid <keepID>' To assign keepid to keep
'/keep level <level>' To change level of keep
'/keep baselevel <level>' To change base level of keep
/keep move {[x,y,z,h] [amount]} - admin only
/keep skintype [0 = any, 1 = old, 2 = new] - force keep to use old or new skins
'/keep save' To save keep into DB
'/keep addteleporter' To create a teleporter stone
'/keep addbanner <realm/guild>' To create a banner
'/keep realm <newrealm>' To change the realm of a keep
'/keep radius <newRadius (set to 0 for default)>' To change the radius of a keep
/merchant Various merchant creation commands!
staff/commandes_gm.1774962102.txt.gz · Last modified: by brainwiki

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