staff:commandes_gm
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Commandes GM
| Commande | Alias | Description | Utilisation | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| /heal | Soigne votre cible (health, endu, mana) | /heal /heal me - heals self | ||||||||||||||
| /siegeweapon | creates siege weapons | /siegeweapon create miniram/lightram/mediumram/heavyram/catapult/ballista/cauldron/trebuchet | ||||||||||||||
| /gmstealth | Grants the ability to stealth to a gm/admin character | /gmstealth on : turns the command on /gmstealth off : turns the command off | ||||||||||||||
| /jump | Teleporte au coordonnees specifiees. | ']jump <zoneID> <locX> <locY> <locZ> <heading>' Autoused for *jump in debug mode | ||||||||||||||
| /stop | Stops the npc's movement! | '/stop' to stop the target mob | ||||||||||||||
| /ban | Utilisation de la commande /ban: | '/ban ip <reason>' Ban l'addresse IP de la cible '/ban account <reason>' Ban le compte de la cible '/ban both <reason>' Ban le compte et l'ip #<ClientID> can be used in place of player name. Use /clientlist to see playing clients. | ||||||||||||||
| /walk | Commands a npc to walk! | '/walk <xoff> <yoff> <zoff> <speed>' to make the npc walk to x+xoff, y+yoff, z+zoff | ||||||||||||||
| /gmrelic | Creation de relique | /gmrelic <magic | strength> <realm> | |||||||||||||
| /instance | This command assists in the creation of instances. | /instance key <instancekey> (this sets the id of the instance you want to work with) /instance entry <ClassType> [<NpcTemplateID>] (add elements to the instance) /instance remove (please target the element to remove) /instance create <skin> (skin is the region id to copy) /instance test (enter a created instance) /instance close (delete the instance on the server) /instance exit | ||||||||||||||
| /zone | /zone info | /zone divingflag <0 = use region, 1 = on, 2 = off> /zone waterlevel <#> /zone bonus <zoneID | current> <xpBonus> <rpBonus> <bpBonus> <coinBonus> <Save? (true/false)> | |||||||||||||
| /addhookpoint | Add hookpoint on a keep component. | '/addhookpoint <skin> <id>' to add a hookpoint (select the GameKeepComponent) | ||||||||||||||
| /harm | Blesse votre cible | /harm <amount> | ||||||||||||||
| /weather | Sets the weather for the current region | '/weather info' for information about the current weather in this region '/weather start <line> <duration> <speed> <diffusion> <intensity>' to start a storm in this region '/weather start' to start a random storm in this region '/weather restart' to restart the storm in this region '/weather stop' to stop the storm in this region | ||||||||||||||
| /GMinfo | Various Information | '/GMinfo (select a target or not) | ||||||||||||||
| /crafting | Change the crafting level of your target | |||||||||||||||
| /speclock | Set your SpecMod combat modifier to a designated value <0.01 min> | /speclock <value> - where value is a decimal input like 1.10 or 0.85 /speclock reset - clear value and use normal combat calculations | ||||||||||||||
| /minorelic | Various Commands for Minotaur Relics | '/minorelic create <Name> <Model> <Group/Self/Realm> <SpellID> <Effect / 159 = red, 160 = white, 161 = gold>' creates a new Relic with the given arguments; '/minorelic movehere' moves the relic to player x, y, z and saves the coordinates as Spawn; '/minorelic name <Name>' changes the name; '/minorelic spell <SpellID>' assign SpellID to the Relic; '/minorelic model <Model>' changes the Model; '/minorelic effect <Effect / 159 = red, 160 = white, 161 = gold>' changes the effect the player gets when he picks up the relic; '/minorelic info' browses relic Informations; '/minorelic despawn' despawns the Relic; '/minorelic remove' removes the relic from the World and Database; '/minorelic xp <amount>' give amount xp to the Relic; '/minorelic showall' shows all Relics; '/minorelic spawn <ID>' spawns the Relic with the ID; | ||||||||||||||
| /gmrelicpad | Creation de RelicPad | /gmrelic <magic | strength> <name> <realm> | |||||||||||||
| /keepguard | Various keep guard commands! | Use '/mob' command if you want to change other param of guard. '/keepguard create <lord | fighter | archer | healer | stealther | caster | merchant | currencymerchant | hastener | mission | patrol | corpsesummoner | gatekeeperin | gatekeeperout> <static(optional for archer and caster)>'. '/keepguard position add <height(optional)>'. '/keepguard position remove'. '/keepguard path create'. '/keepguard path add'. '/keepguard path save'. |
|
| /setsalvage | /setsalvage - the item to modify have to be in lastbagpack slot (item saved and updated automatically) | |||||||||||||||
| /titlegm | Changes target player's titles | /titlegm <add> <class type> - add a title to the target player /titlegm <remove> <class type> - remove a title from the target player /titlegm <set> <class type> - sets current title of the target player /titlegm <list> - lists all target player's titles | ||||||||||||||
| /mute | Command to mute annoying players. Player mutes are temporary, allchars are set on an account and must be removed. | /mute <playername or #ClientID> - example /mute #24 to mute player on client id 24 /mute <playername or #ClientID> allchars - this applies an account mute to this player /mute <playername or #ClientID> remove - remove all mutes from this players account | ||||||||||||||
| /offlinejump | Teleports a character to a specific location while offline | '/offlinejump <PlayerName> to jail' - Teleports a player to jail '/offlinejump <PlayerName> to capital' - Teleports a player to their Realm's Capital | ||||||||||||||
| /ServerReboot | Restarts the server instantly!! | |||||||||||||||
| /zonepoint | /zp | Adds a zonepoint to the game at the current player position. | /zonepoint add <id> <realm> /zonepoint add <id> <realm> <class> | |||||||||||||
| /gvg | Gestion du GvG | /gvg <on | off> active ou desactive le gvg | |||||||||||||
| /keep | Various keep creation commands! | '/keep fastcreate <type> <id> <name>' To create a keep with base template '/keep fastcreate ' To show all template available in fast create '/keep create <keepid> <baselevel> <radius (set to 0 for default)> <name>' To create a keep '/keep towercreate <keepid> <baselevel> <name>' To create a tower '/keep remove' To delete a keep from the database '/keep name <Name>' To change name '/keep keepid <keepID>' To assign keepid to keep '/keep level <level>' To change level of keep '/keep baselevel <level>' To change base level of keep /keep move {[x,y,z,h] [amount]} - admin only /keep skintype [0 = any, 1 = old, 2 = new] - force keep to use old or new skins '/keep save' To save keep into DB '/keep addteleporter' To create a teleporter stone '/keep addbanner <realm | guild>' To create a banner '/keep realm <newrealm>' To change the realm of a keep '/keep radius <newRadius (set to 0 for default)>' To change the radius of a keep | |||||||||||||
| /merchant | Various merchant creation commands! |
staff/commandes_gm.1774985258.txt.gz · Last modified: by brainwiki
