staff:commandes_gm
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Commandes GM
| Commande | Alias | Description | Utilisation |
|---|---|---|---|
| /heal | Soigne votre cible (health, endu, mana) | /heal /heal me - heals self |
|
| /siegeweapon | creates siege weapons | /siegeweapon create miniram/lightram/mediumram/heavyram/catapult/ballista/cauldron/trebuchet | |
| /gmstealth | Grants the ability to stealth to a gm/admin character | /gmstealth on : turns the command on /gmstealth off : turns the command off |
|
| /jump | Teleporte au coordonnees specifiees. | ']jump <zoneID> <locX> <locY> <locZ> <heading>' Autoused for *jump in debug mode | |
| /stop | Stops the npc's movement! | '/stop' to stop the target mob | |
| /ban | Utilisation de la commande /ban: | '/ban ip <reason>' Ban l'addresse IP de la cible '/ban account <reason>' Ban le compte de la cible '/ban both <reason>' Ban le compte et l'ip #<ClientID> can be used in place of player name. Use /clientlist to see playing clients. |
|
| /walk | Commands a npc to walk! | '/walk <xoff> <yoff> <zoff> <speed>' to make the npc walk to x+xoff, y+yoff, z+zoff |
| /gmrelic | Creation de relique | /gmrelic <magic | strength> <realm> | |
| /instance | This command assists in the creation of instances. | /instance key <instancekey> (this sets the id of the instance you want to work with) /instance entry <ClassType> [<NpcTemplateID>] (add elements to the instance) /instance remove (please target the element to remove) /instance create <skin> (skin is the region id to copy) /instance test (enter a created instance) /instance close (delete the instance on the server) /instance exit | ||
| /zone | /zone info | /zone divingflag <0 = use region, 1 = on, 2 = off> /zone waterlevel <#> /zone bonus <zoneID | current> <xpBonus> <rpBonus> <bpBonus> <coinBonus> <Save? (true/false)> | |
| /addhookpoint | Add hookpoint on a keep component. | '/addhookpoint <skin> <id>' to add a hookpoint (select the GameKeepComponent) | ||
| /harm | Blesse votre cible | /harm <amount> | ||
| /weather | Sets the weather for the current region | '/weather info' for information about the current weather in this region '/weather start <line> <duration> <speed> <diffusion> <intensity>' to start a storm in this region '/weather start' to start a random storm in this region '/weather restart' to restart the storm in this region '/weather stop' to stop the storm in this region | ||
| /GMinfo | Various Information | '/GMinfo (select a target or not) | ||
| /crafting | Change the crafting level of your target | '/crafting add <craftingSkillID> <startLevel>' To add a new crating skill to your target '/crafting change <craftingSkillID> <amount>' To increase or decrease the crafting skill level of your target /crafting salvageadd <SalvageYieldID (0 for next free)> <MaterialId_nb> <Count> [Realm] [PackageID] /crafting salvageupdate <SalvageYieldID> <MaterialId_nb> <Count> <Realm> [PackageID] /crafting salvageinfo <SalvageYieldID> '/crafting list' To have the list of all crafting skill with their id | ||
| /speclock | Set your SpecMod combat modifier to a designated value <0.01 min> | |||
| /instance | This command assists in the creation of instances. | /instance key <instancekey> (this sets the id of the instance you want to work with) /instance entry <ClassType> [<NpcTemplateID>] (add elements to the instance) /instance remove (please target the element to remove) /instance create <skin> (skin is the region id to copy) /instance test (enter a created instance) /instance close (delete the instance on the server) /instance exit | ||
| /zone | /zone info | /zone divingflag <0 = use region, 1 = on, 2 = off> /zone waterlevel <#> /zone bonus <zoneID | current> <xpBonus> <rpBonus> <bpBonus> <coinBonus> <Save? (true/false)> | |
| /addhookpoint | Add hookpoint on a keep component. | '/addhookpoint <skin> <id>' to add a hookpoint (select the GameKeepComponent) | ||
| /harm | Blesse votre cible | /harm <amount> | ||
| /weather | Sets the weather for the current region | '/weather info' for information about the current weather in this region '/weather start <line> <duration> <speed> <diffusion> <intensity>' to start a storm in this region '/weather start' to start a random storm in this region '/weather restart' to restart the storm in this region '/weather stop' to stop the storm in this region |
| /instance | This command assists in the creation of instances. | /instance key <instancekey> (this sets the id of the instance you want to work with) /instance entry <ClassType> [<NpcTemplateID>] (add elements to the instance) /instance remove (please target the element to remove) /instance create <skin> (skin is the region id to copy) /instance test (enter a created instance) /instance close (delete the instance on the server) /instance exit | ||
| /zone | /zone info | /zone divingflag <0 = use region, 1 = on, 2 = off> /zone waterlevel <#> /zone bonus <zoneID | current> <xpBonus> <rpBonus> <bpBonus> <coinBonus> <Save? (true/false)> | |
| /addhookpoint | Add hookpoint on a keep component. | '/addhookpoint <skin> <id>' to add a hookpoint (select the GameKeepComponent) |
| /instance | This command assists in the creation of instances. | /instance key <instancekey> (this sets the id of the instance you want to work with) /instance entry <ClassType> [<NpcTemplateID>] (add elements to the instance) /instance remove (please target the element to remove) /instance create <skin> (skin is the region id to copy) /instance test (enter a created instance) /instance close (delete the instance on the server) /instance exit | ||
| /zone | /zone info | /zone divingflag <0 = use region, 1 = on, 2 = off> /zone waterlevel <#> /zone bonus <zoneID | current> <xpBonus> <rpBonus> <bpBonus> <coinBonus> <Save? (true/false)> | |
| /addhookpoint | Add hookpoint on a keep component. | '/addhookpoint <skin> <id>' to add a hookpoint (select the GameKeepComponent) | ||
| /harm | Blesse votre cible | /harm <amount> | ||
| /weather | Sets the weather for the current region | '/weather info' for information about the current weather in this region '/weather start <line> <duration> <speed> <diffusion> <intensity>' to start a storm in this region '/weather start' to start a random storm in this region '/weather restart' to restart the storm in this region '/weather stop' to stop the storm in this region | ||
| /GMinfo | Various Information | '/GMinfo (select a target or not) |
| /instance | This command assists in the creation of instances. | /instance key <instancekey> (this sets the id of the instance you want to work with) /instance entry <ClassType> [<NpcTemplateID>] (add elements to the instance) /instance remove (please target the element to remove) /instance create <skin> (skin is the region id to copy) /instance test (enter a created instance) /instance close (delete the instance on the server) /instance exit | ||
| /zone | /zone info | /zone divingflag <0 = use region, 1 = on, 2 = off> /zone waterlevel <#> /zone bonus <zoneID | current> <xpBonus> <rpBonus> <bpBonus> <coinBonus> <Save? (true/false)> | |
| /addhookpoint | Add hookpoint on a keep component. | '/addhookpoint <skin> <id>' to add a hookpoint (select the GameKeepComponent) | ||
| /harm | Blesse votre cible | /harm <amount> | ||
| /weather | Sets the weather for the current region | '/weather info' for information about the current weather in this region '/weather start <line> <duration> <speed> <diffusion> <intensity>' to start a storm in this region '/weather start' to start a random storm in this region '/weather restart' to restart the storm in this region '/weather stop' to stop the storm in this region |
staff/commandes_gm.1774986166.txt.gz · Last modified: by brainwiki
