User Tools

Site Tools


staff:commandes_gm

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
staff:commandes_gm [2026/03/31 15:01] – createdCreation page GM commandes batch 1-36 brainwikistaff:commandes_gm [2026/04/01 03:01] (current) brainwiki
Line 1: Line 1:
 ====== Commandes GM ====== ====== Commandes GM ======
  
-^ Commande ^ Alias ^ Description ^ Utilisation ^ +  * **/heal** Soigne votre cible (SantéEnduranceMana[Suffixe 'me' pour soi-même]. 
-**/heal** | | Soigne votre cible (healthendumana| /heal \\ /heal me - heals self | +  **/siegeweapon** : Invoque des armes de siège (béliers, catapultes, balistes, etc.). 
-**/siegeweapon** | | creates siege weapons | /siegeweapon create miniram/lightram/mediumram/heavyram/catapult/ballista/cauldron/trebuchet | +  **/gmstealth** : Octroie la capacité de furtivité à un GM ou Admin. 
-**/gmstealth** | | Grants the ability to stealth to a gm/admin character | /gmstealth on turns the command on \\ /gmstealth off : turns the command off | +  * **/stop** : Arrête les mouvements d'un PNJ/Mob ciblé. 
-**]jump** | | Teleporte au coordonnees specifiees. | ']jump <zoneID> <locX> <locY> <locZ> <heading>' Autoused for jump in debug mode | +  **/ban** : Bannit un joueur (par IP, Compte, ou les deux) avec raison facultative
-**/stop** | | Stops the npc's movement! | '/stop' to stop the target mob | +  **/walk** : Commande à un PNJ de marcher vers des coordonnées relatives. 
-**/ban** | | Utilisation de la commande /ban| '/ban ip <reason>' Ban l'addresse IP de la cible \\ '/ban account <reason>' Ban le compte de la cible \\ '/ban both <reason>' Ban le compte et l'ip \\ #<ClientID> can be used in place of player nameUse /clientlist to see playing clients. | +  **/gmrelic** : Invoque une relique magique ou de force pour un royaume donné. 
-**/walk** | | Commands a npc to walk! | '/walk <xoff> <yoff> <zoff> <speed>' to make the npc walk to x+xoff, y+yoff, z+zoff | +  **/instance** : Outils de création, test et gestion d'instances. 
-**/gmrelic** | | Creation de relique | /gmrelic <magic/strength> <realm> | +  **/zone** : Information de zone, gestion des drapeaux de plongée et bonus de zone. 
-**/instance** | | This command assists in the creation of instances. | /instance key <instancekey> (this sets the id of the instance you want to work with) \\ /instance entry <ClassType> [<NpcTemplateID>] (add elements to the instance) \\ /instance remove (please target the element to remove) \\ /instance create <skin> (skin is the region id to copy) \\ /instance test (enter a created instance) \\ /instance close (delete the instance on the server) \\ /instance exit | +  **/addhookpoint** : Ajoute un point d'ancrage (hookpoint) sur un composant de fort. 
-**/zone** | | /zone info | /zone divingflag <0 = use region1 = on, 2 = off> \\ /zone waterlevel <#> \\ /zone bonus <zoneID/current> <xpBonus> <rpBonus> <bpBonus> <coinBonus> <Save? (true/false)> | +  **/harm** : Inflige des dégâts à votre cible d'un montant spécifié. 
-**/addhookpoint** | | Add hookpoint on a keep component. | '/addhookpoint <skin> <id>' to add a hookpoint (select the GameKeepComponent| +  **/weather** : Contrôle la météo de la région actuelle (info, tempête, vitesse). 
-**/harm** | | Blesse votre cible | /harm <amount> | +  **/GMinfo** : Affiche diverses informations techniques sur la cible. 
-**/weather** | | Sets the weather for the current region | '/weather info' for information about the current weather in this region \\ '/weather start <line> <duration> <speed> <diffusion> <intensity>' to start a storm in this region \\ '/weather start' to start a random storm in this region \\ '/weather restart' to restart the storm in this region \\ '/weather stop' to stop the storm in this region | +  **/crafting** : Gestion des compétences d'artisanat, ajout/modification de niveaux. 
-**/GMinfo** | | Various Information | '/GMinfo (select a target or not) | +  **/speclock** : Définit un modificateur de combat spécifique (SpecMod)
-**/crafting** | | Change the crafting level of your target | '/crafting add <craftingSkillID> <startLevel>' To add a new crating skill to your target \\ '/crafting change <craftingSkillID> <amount>' To increase or decrease the crafting skill level of your target \\ /crafting salvageadd <SalvageYieldID (0 for next free)> <MaterialId_nb> <Count> [Realm] [PackageID] \\ /crafting salvageupdate <SalvageYieldID> <MaterialId_nb> <Count> <Realm> [PackageID] \\ /crafting salvageinfo <SalvageYieldID> \\ '/crafting list' To have the list of all crafting skill with their id | +  **/minorelic** : Système complet de gestion des reliques minotaures (Créationeffetssorts). 
-**/speclock** | | Set your SpecMod combat modifier to a designated value <0.01 min> | /speclock <value> - where value is a decimal input like 1.10 or 0.85 \\ /speclock reset - clear value and use normal combat calculations | +  * **/keepguard** : Commandes de garde de fort (créationpositionnementpatrouilles). 
-**/minorelic** | | Various Commands for Minotaur Relics | '/minorelic create <Name> <Model> <Group/Self/Realm> <SpellID> <Effect / 159 = red160 = white161 = gold>' creates a new Relic with the given arguments; \\ '/minorelic movehere' moves the relic to player xyz and saves the coordinates as Spawn; \\ '/minorelic name <Name>' changes the name; \\ '/minorelic spell <SpellID>' assign SpellID to the Relic; \\ '/minorelic model <Model>' changes the Model; \\ '/minorelic effect <Effect / 159 = red, 160 = white, 161 = gold>' changes the effect the player gets when he picks up the relic; \\ '/minorelic info' browses relic Informations; \\ '/minorelic despawn' despawns the Relic; \\ '/minorelic remove' removes the relic from the World and Database; \\ '/minorelic xp <amount>' give amount xp to the Relic; \\ '/minorelic showall' shows all Relics; \\ '/minorelic spawn <ID>' spawns the Relic with the ID; | +  * **/mute** : Rend un joueur silencieux temporairement (pseudo ou Account ID). 
-**/gmrelicpad** | | Creation de RelicPad | /gmrelic <magic/strength> <name> <realm> | +  **/ServerReboot** : Redémarre le serveur instantanément. 
-**/keepguard** | | Various keep guard commands! | Use '/mob' command if you want to change other param of guard. \\ '/keepguard create <lord/fighter/archer/healer/stealther/caster/merchant/currencymerchant/hastener/mission/patrol/corpsesummoner/gatekeeperin/gatekeeperout> <static(optional for archer and caster)>'\\ '/keepguard position add <height(optional)>'\\ '/keepguard position remove'\\ '/keepguard path create'\\ '/keepguard path add'\\ '/keepguard path save'| +  **/zonepoint** : Ajoute un point de changement de zone (ZonePointà la position actuelle. 
-**/setsalvage** | | /setsalvage - the item to modify have to be in lastbagpack slot (item saved and updated automatically| | +  * **/gvg** : Active ou désactive le mode Guilde contre Guilde. 
-**/titlegm** | | Changes target player's titles | /titlegm <add> <class type> - add a title to the target player \\ /titlegm <remove> <class type> - remove a title from the target player \\ /titlegm <set> <class type> - sets current title of the target player \\ /titlegm <list> - lists all target player's titles | +  * **/keep** : Système de création de forts et tours (nom, realm, niveau, radius). 
-**/mute** | | Command to mute annoying players. Player mutes are temporaryallchars are set on an account and must be removed| /mute <playername or #ClientID> - example /mute #24 to mute player on client id 24 \\ /mute <playername or #ClientID> allchars - this applies an account mute to this player \\ /mute <playername or #ClientID> remove - remove all mutes from this players account | +  * **/merchant** : Création et gestion des listes d'articles des marchands. 
-**/offlinejump** | | Teleports a character to a specific location while offline | '/offlinejump <PlayerName> to jail' - Teleports a player to jail \\ '/offlinejump <PlayerName> to capital' - Teleports a player to their Realm's Capital | +  * **/announce** : Envoie un message système à tous les joueurs (divers formats d'affichage). 
-**/ServerReboot** | | Restarts the server instantly!! | | +  * **/sameip** : Liste les connexions multiples depuis la même adresse IP. 
-**/zonepoint** | /zp | Adds a zonepoint to the game at the current player position| /zonepoint add <id> <realm> \\ /zonepoint add <id> <realm> <class> | +  * **/keepcomponent** : Gestion des composants de fort (portes, murs, rotation)
-**/gvg** | | Gestion du GvG | /gvg <on/off> active ou desactive le gvg | +  **/path** : Création, test et enregistrement de chemins pour les PNJ (Taxiroutes, patrouilles). 
-**/keep** | | Various keep creation commands! | '/keep fastcreate <type> <id> <name>' To create a keep with base template \\ '/keep fastcreate To show all template available in fast create \\ '/keep create <keepid> <baselevel> <radius (set to 0 for default)> <name>' To create a keep \\ '/keep towercreate <keepid> <baselevel> <name>' To create a tower \\ '/keep remove' To delete a keep from the database \\ '/keep name <Name>' To change name \\ '/keep keepid <keepID>' To assign keepid to keep \\ '/keep level <level>' To change level of keep \\ '/keep baselevel <level>' To change base level of keep \\ /keep move {[x,y,z,h] [amount]} - admin only \\ /keep skintype [0 = any, 1 = old, 2 = new] - force keep to use old or new skins \\ '/keep save' To save keep into DB \\ '/keep addteleporter' To create a teleporter stone \\ '/keep addbanner <realm/guild>' To create a banner \\ '/keep realm <newrealm>' To change the realm of a keep \\ '/keep radius <newRadius (set to 0 for default)>' To change the radius of a keep | +  **/npc** : Commandes pour faire parler, agir ou déplacer les PNJ. 
-**/merchant** | | Various merchant creation commands! | '/merchant create <type>' to create an empty merchant with class typed; \\ '/merchant info' to show info about merchant; \\ '/merchant save' to save this merchant as new object in the DB; \\ '/merchant savelist <newname>' to saves this merchants items list under a new name \\ '/merchant remove' to remove this merchant from the DB; \\ '/merchant sell add <itemsListTemplateID>' to assign this merchant with an articles list template; \\ '/merchant sellremove' to remove the articles list template from merchant; \\ '/merchant articles add <itemTemplateID> <pageNumber> [slot]' to add an item to the merchant articles list template; \\ '/merchant articles remove <pageNumber> <slot>' to remove item from the specified slot in this merchant inventory articles list template; \\+  **/translate** : Gestion dynamique des traductions (ajoutmodification, debug)
 +  **/door** : Gestion complète des portes (nom, realm, vie, verrouillage). 
 +  **/gmappeal** : Système de support (view, assist, close, jumpto) pour aider les joueurs. 
 +  **/cast** : Affiche un effet visuel de sort par son ID
 +  **/debug** : Active le mode de débogage pour voir les messages système étendus. 
 +  **/clientlist** : Liste les clients connectés avec leurs IDs (Option 'fullpour IPs/Comptes). 
 +  * **/item** : Outil complet de création et d'édition d'objets (Stats, procs, noms, bonus)
 +  * **/speed** : Modifie la vitesse de base de la cible ou affiche la vitesse actuelle. 
 +  * **/gmvote** : Outil de sondages (créerdémarrerannulerrésultats). 
 +  **/mountgm** : Invoque une monture rapide pour le GM. 
 +  * **/faction** : Création de factions et gestion des relations ami/ennemi. 
 +  * **/area** : Définition de zones spécifiques (Cercle, Carré, Bind, Safe) avec bonus facultatifs. 
staff/commandes_gm.1774962102.txt.gz · Last modified: by brainwiki

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki